Synth Axe
Guitar Player, June 1986
As told to Tom Mulhern
Among the first to use a SynthAxe, Allan Holdsworth has just released Atavachron
[Enigma (dist. by Capitol), 72064-1], on which he uses the synthesizer controller
extensively. A prominent display of the instrument under Holdsworth's control,
"Non Brewed Condiment," from Atavachron, appeared as a SynthAxe demonstration
on the flipside of Guitar Player's January 1986 Soundpage.
WHEN WE WERE recording Metal Fatigue [Enigma, 72002-1], a friend let me try
his Roland synth. It was interesting because you could get some different sounds,
but it was hopeless, as far as I was concerned, because everything else that
you had ever learned about the guitar went out the window. It's like the instrument
was playing you, instead of the other way around, and I hate that kind of situation.
However, I got kind of stoked up about synthesis anyway.
I had ago on the SynthAxe in January '85, and I was blown away. Sometimes if
I'm playing another instrument and I hear synthesized sounds coming out, it's
psychologically strange. But on the SynthAxe, it seems very natural. I think,
"This is the instrument I use to do that." A lot of stuff I did on
the new album would have been impossible without the SynthAxe, or with a pitch-to-voltage
synthesizer. And because it is a computer-controlled machine, all the improvements,
all the updates they make, can be incorporated into the system without changing
the physical makeup of the guitar. In a lot of respects, the SynthAxe is a quantum
leap beyond the guitar. Each musician is going to find something different in
it, and the actual instrument won't ever be outdated because it doesn't use
pitch-to-voltage, and if you want new sounds, all you have to do is change the
synthesizer you connect it to.
The extra-long scale length was the thing I had the most problem with. I see
the reasons for it, and I think it's a really good idea, but I probably would
have the neck really small instead. Being a guitar player himself, [SynthAxe
co-designer] Bill Aitken wanted to be able to play barre chords all over the
neck with equal ease. If I play low down, things are easier, but as I play higher
up the neck, they become more difficult. Also, when you look at the neck, it's
kind of bizarre. It threw me for a while. Say, if I was soloing above the 12th
fret, I'd wonder what note I was playing. After nine months of using it continuously,
though, I'm used to it.
The SynthAxe uses normal guitar strings, but I thought that since the string
is just acting as an electrical contact, it seemed logical to have them all
of one gauge. That way, the tension would be uniform. Strings of different diameters
have to be hit in slightly different ways, especially with wrapped and plain
strings. So I use .015s for the right hand and .013s for the left hand. I could
have used a lighter string for the left, but I perspire quite a bit, and the
strings wouldn't last any time at all. I change them less often than on my normal
guitar. I can usually get a week out of the left-hand strings and a couple of
weeks out of the others.
I tried adapting some of my existing pieces to SynthAxe, and it works really
well for some. But there's really so much more I can do with it. I would like
to stick mostly to new things because it has opened up so many doors for me,
compositionally and sonically. I'm not too interested in sampling, but I like
creating sounds from scratch.
At first it was a little hard for me to get into synthesis because, being a
guitar player, I wasn't familiar with it. I didn't even know how synthesizers
worked, except that the sound came from oscillators. My first synthesizer was
the Oberheim Matrix 12, so I was kind of thrown in at the deep end. It's not
the most basic machine you can get, but in a way it was good for me. It took
me a while to even be able to find my way around. Luckily, my interest in studio
signal processing and trying to find new sounds on the regular guitar really
helped.
I didn't realize how great those synthesizers were until I started using them.
I've always liked the Oberheim sound anyway. It seems that every synth manufacturer
has its own voice. The Oberheim has a vocal quality or something. With the Matrix
12, you can assign two voices to each string. And you can pan them anywhere
in the stereo image and get some really beautiful stuff.
For signal processing with my synth, I use my existing guitar system with wider-range
speakers. I've been experimenting with JBL full-range monitors for the SynthAxe
and using them for rhythm guitar, as well. I might finish up with some custom
ones that are somewhere between a keyboard monitor and a guitar speaker. I don't
really like the way high-frequency horns sound on guitar-or anything, for that
matter-so I'd like to find some good smaller speakers like 8s or l0s for the
high end. I've always been against the principle of splitting the sound by highs
and lows anyway, even in the studio. It always sounds so unnatural to me to
hear one part of the sound coming from one place and another part from another
place. I grew up listening to 8" full-range speakers, and they were always
beautiful without being shrill - the sound all came from the same space and
didn't seem all chopped up.
I have the SynthAxe pedal unit, but I didn't have it for a short tour of Europe,
so I had to recall all the patch changes and parameters from the SynthAxe console.
For every patch change or different sound, I had to hit three buttons, which
could get kind of confusing when you're trying to play. There's too much pressure
on you. It's one thing to do that in the studio, but when you try to coordinate
everything like that onstage, it becomes very difficult. Also, if I hit one
wrong number onstage - like if I missed a button because I didn't have enough
light to see - I could recall the wrong patch, and then I was really in trouble.
By the time you get it, the solo's over. When we got back from England, they
loaned me a new SynthAxe and gave me the new software, which lets you load into
the console the name of each song, give that song a number, and place it in
any order in the set. For example, I could pick up the SynthAxe, step on the
pedal, and theoretically play all night wi
thout touching the console at a ll. You just program for each song, and then
recall it from memory. It takes a while t o program it, but you do it at home,
and then it's great on the gig. The unit has two pedals: One goes through the
presets going up, and the other goes down. So if you make a mistake and jump
up one too many, you can back-pedal.
For years I've used a delay, a Harmonizer, and a volume pedal to get my chordal
sound. I tried the SynthAxe in the same way, and it sounded wonderful. One of
the tracks on the album, "All Our Yesterdays," features that sound.
I was pleased with how the piece turned out. Once I got into the synthesizers
and their parameters, I tried to get all of the effects to happen automatically
without using a volume pedal. Some have real slow attacks, so it's like fading-in
sounds with a volume pedal. Now I can control the attack, the sustain, and the
release all from the synthesizer. So I've created a number of patches that give
like an automatic volume pedal effect. I still have one volume pedal at the
end of my signal chain before the power amps to cut down on overall noise.
I use the keys on the guitar a lot. As I get better at it, I'll use them more
and more, because I'm even using them for soloing. You can do some interesting
things with them. For example, you can do a trill from the low E string to the
high E string, playing a Bb on the low E and a B on the high E, and just trill
on the first and sixth keys with the right hand. You could get the same effect
easily on the strings with good classical right-hand technique, but it would
be very difficult with a pick. Some things you can do make it an awesome experience.
I'm really reveling in it.
I don't, however, use the vibrato bar very much. That's because the way a vibrato
sounds on a guitar synthesizer is similar to the way a pitch-bend wheel sounds
on a keyboard synthesizer. And I think those things should be taped over anyway.
Whenever I see a keyboardist using one of those onstage, I want to jump up there
and put some duct tape over the wheel. It drives me crazy. I'm quite happy with
the way the SynthAxe works, in that I can get the finger vibrato and all those
little subtleties from my fingers, which sound so much different from a pitch
wheel or vibrato bar. You can also reassign the vibrato arm to control any function
that you want, including volume swells or changing the tone through envelope
shaping. I haven't experimented with it very much yet because there's so much
else that I've been learning. It's great to have something to look forward to
in an instrument.
I spend a lot of time dealing with the synthesizers, as well, because the more
familiar I become with them - especially the Oberheims - the more amazed I am.
I also have a little Yamaha TX7 module that's got some pre-tweaked patches of
my own. For some reason, the TX7 and DX7 are much more limited, to me. I know
it seems funny, but most DX7 sounds are so recognizable. They always seem to
have that bell-like sound; it's kind of neat, but I'm tired of it. What knocks
me out about the Oberheim is that you can still come up with all these new sounds
out of an analog synth.
I haven't experimented with open tunings very much. The only ones I've worked
with are regular guitar tuning and straight fourths across the neck - I always
thought that was a good tuning for guitar, anyway - and I also use fifths because
I used to play a little bit of violin and I liked that fingering. It's really
logical and gives you a phenomenally wider range. It's incredible on the SynthAxe
because unlike acoustic instruments, I can tune in fifths from the high E, giving
the same top-end range as the guitar, but the low end goes down to F, next to
the lowest note on the bass guitar. That's quite a range. Fifths are not that
good for chords I unless you look at the tuning from the opposite point of view.
[Ed. Note: A perfect fifth is the inversion of a perfect fourth.] There are
lots of neat chords and voicings in that tuning waiting to be discovered, I'm
sure. And I can store different tunings for recall in the SynthAxe console,
so I can call up, for example, the fif ths
tuning just for a solo.
I don't think it's a good idea to compare your approach with others who use
your instrument, because one of the fantastic things about it is that it allows
people to really grow in diverse directions. There are so many things you can
do with it, it's just mind-boggling. I want to get on and do what I do with
it. It's just an instrument to make music on. It's not that I'm not curious
what Lee Ritenour and others are doing; it's just that I don't have any real
interest in figuring out what someone else is doing with it. I'll be that much
more knocked out with it when I see someone else playing. That's kind of the
way I feel about the guitar.
I was tempted to do the whole album with the SynthAxe. I used it on every track
in one way or another, but I also used the regular guitar for most of the solos.
On the album and onstage, it's about 50-50 SynthAxe and guitar. There are only
two major solos on the SynthAxe: "Non-Brewed Condiment" and "All
Our Yesterdays." It works out well onstage, too. And it's really no bother
to switch from SynthAxe to guitar: It's no different than for a keyboardist
to walk from his synthesizers to a piano. It's no big deal. I just plan according
to the song's needs. On "Looking Glass" I play everything on the SynthAxe
live, but on the album the solo was done with a guitar. On the next album, I
plan to use the SynthAxe more the way I'm using it live. Some of the pieces
will be exclusively SynthAxe, while others will be exclusively guitar. All of
the tracks on Atavachron are a mixture.
What do I think will happen with guitar synth in the next couple of years? I
don't think it will fizzle out. I think there will be a kind of a SynthAxe revolution;
they've started something -the digital guitar controller - that I think a lot
of people will latch onto in one way or another, with a lot of different approaches.
There will be guitar controllers that don't operate on the pitch-to- glitch
approach; it's too complicated and too unreliable. And if you're playing a guitar
synthesizer, why do you want to do harmonics or certain things that you can
do best on a regular guitar? Use a guitar for those things. There are so many
other things you can do on a synthesizer, so why do that? You can't do harmonics
on a piano, either, but it's still a great instrument. I don't think MIDI will
stay-at least the way it is now. MIDI isn't very bright for guitar. It was designed
for transmitting keyboard information, which isn't nearly as complicated as
what you need for a guitar. Pit
ch-bending can be a real problem, for example. So, new systems are bound to
come up.